Application Range
Based on the Flexibility and Mobility of our Hard- and Software Suite Dikablis and D-Lab for Gaze Analysis and Behavioural Science the range of applications is as good as unlimited!
Driving Sciences around Security
- Impact of Driver Assistance Systems
- Interaction with Driver Information Systems
- Distraction and Demands of Side Activities
- Behaviour of Driver — based on Workload in complex and critical Driving Situationsn
Aeronautic Science around Security
- Impact of Automation
- Perception and Notice of Warnings
- Examination of Gaze Patterns
- Interaction with Aircraft Information Systems
Usability / Ergonomics Science
- Man Machine Interaction
- Handling of Mobile Systems
- Ergonomics around Software and Hardware
- Science around Strain and the Impact of Workloads
Medical Science
- Focus of Attention and over Time
- Actions, Procedures, Workloads and Strain
- Interaction with Operating Equipment and Tools
- Interaction of Doctor and Patient, Doctor and Assistant, and Doctor to Doctor
Control Rooms
- Behaviour in Moments of Decision-Making
- Actions and Behaviour under Stress and high Workload
- Gaze Tracks, Trends and Patterns
- Attention Tracks, Trends and Focus
Marketing Research
- Print-, Online-, TV-, Poster-Marketing
- Measurement of emotional aspects around product design
- Are the Core Messages seen, understood and remembered?
- Which is an EyeCatcher and which parts are overlooked?
Exhibition Science
- Analysis of exhibition booths
- Is the Presentation recognised while walking by ?
- Which Objects are looked at — for how long ?
- Objective Analysis and refinement and changes
Point of Sales / Consumer Science
- Product Placement, Packaging Design, Banner Ad, Demo Stand
- Search Behaviour and Patterns
- Which was looked at — how long and how often?
- Which are key stimuli — which is overlooked?
Brain Science / Neuro Science
- Extension of Physiological Data with Gaze Data and Measurement of the Workload
- Which Gaze Behaviour and which tasks trigger which Brain Activities?
Security Systems / Building and Factory Master Control Systems
- Are displays for Notices and Warnings seen and recognised?
- Where is the intuitive start point for searching information?
- How does the orientation of test persons work in a building?
Communication Science
- Where is the focus of attention and how do gaze sequences look like in one-on-one interviews and group discussions?
- How are faces and bodies looked at?
- Which face- and body characteristics get attention?
Virtual Environments
- Driving Simulators and Flight Simulators, 3D Cave, 3D Games and 3D Software
- Orientation in virtual worlds and 3D rooms / environments
- Interaction with 3-dimensional virtual objects
Military Science
- Behaviour, Action and Workload in specific situations or battle situations
- Review of trained behaviour
- Impact of new Display- and Support-Technologies
Sport Psychology
- Comparing Professional Athlete and Amateur
- What distinguishes the top performing Athlete from the less performing?
- How are fixation sequences and procedures around golfers and marksmen?
- Where is the focus of attention around Tennis Players in singles and doubles?
Behavioural Science
- Monitoring of human behaviour in the laboratories and in natural environments
- Reaction and Reaction Times on optical, haptic and acoustical stimuli
- Search Patterns and Behaviour on 2-dimensional Objects and in 3-dimensional Rooms or Environments
- Detailed Monitoring of Information Reception, Information Processing and Reactions on the Information
Design Clinics Science
- Which design elements attract attention?
- Which design elements are overlooked?
- How are specific designs percepted?
- Retrospective Conversation with Test User — what was looked at — why — and what was remembered ?
Factory Planning and Design
- Gaze optimised Design and Layout of Workplaces
- Analysing Procedures and Gaze Patterns
- Analysing Postures and Strain

